![]() Some bugs detected at the moment in this version they are related to the use of very large maps, troop formations are disabled and there are some other lag when units are shifted. You can download it and check your successful graphics and his music, very rich and elaborate. Even being in alpha version, the game is fully playable with some functions yet to be implemented. Of course, in this new version numerous detected bugs have been fixed and there have been other minor improvements that are not noteworthy. ![]() They have also been made game interface improvements, such as providing general information about the games in multiplayer mode and new information windows where the objectives set in each game are described.This will avoid many inconveniences if your Internet providers perform any type of filtering on the traffic. The configuration has been entered possibility of using arbitrary UDP ports for both hosting and players.Hereinafter, all buildings and units in the game can be upgraded.All units have been balanced again for a more adequate balance of forces.This game mode is compatible with the previous options indicated. As is logical, as the game progresses the difficulty increases since at any moment it is possible that the alliances are consolidated to defeat you. Last man standing mode: in this game mode only one player can be victorious, and it is that temporary alliances must be forged between all participants to be able to fight against the same opponent.Other possibilities range from 1 to 120 minutes, allowing time for other opponents to destroy them before declaring victory. Thus, if the counter is set to 0, the player will win the game as soon as he builds a wonder. Victory for Wonders: From now on it is possible to set a victory time for Wonder. ![]()
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